Original interactive productions

You are not watchingthe mystery.

You are inside it. Vince Wilson's haunted mysteries turn guests into investigators, witnesses and occasional suspects.

Vince Wilson and a fellow performer mid-investigation on the set of The Titanic Connection
Case open

The case files

Every title hides
a different crime.

Eight productions, each adaptable for private events, hotels, theatres and corporate groups. Pick your poison. Figuratively.

Case No. 01

The Titanic Connection1912 · Séance · Investigation

A deadly love triangle has waited since the sinking of the Titanic to be solved. Guests examine the evidence, follow a trail across time and use séance elements to uncover what went down with the ship.

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Case No. 02

Murder in Noir1940s · Detective noir · Supernatural

A hard-boiled detective story with one inconvenient complication: the dead are still talking. Guests enter a shadowy 1940s mystery, investigate the crime and confront the spirits attached to it.

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Case No. 03

Dracula's DescendantGothic horror · Hidden identity

Someone among the guests carries the blood of Dracula. The investigation follows old secrets, dangerous inheritances and a supernatural threat that has survived considerably longer than good manners.

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Case No. 04

The Speakeasy Murders1920s · Haunted hotel · Multiple victims

Beneath the glitter of the Arcadia Hotel, three lifelong friends and a fearless activist met violent ends. Guests return to the Jazz Age to expose the connection between their deaths.

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Case No. 05

Return of the RipperVictorian crime · Séance · Historical horror

The Whitechapel murders become an interactive supernatural investigation. Historical evidence and theatrical séance combine as guests attempt to identify the killer who escaped history.

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Case No. 06

The Death of PoeBaltimore · Literary mystery · Ghost story

Edgar Allan Poe's final days remain one of Baltimore's most stubborn mysteries. Guests investigate the competing theories, follow the evidence and seek testimony from the least cooperative witness, Poe himself.

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Case No. 07

Faery Tales to Tell in the DarkDark folklore · Elves · Goblins

Old folklore steps out of the storybook. Guests uncover the darker traditions behind elves, goblins and faery bargains in an eerie adventure shaped by myth and audience choice.

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Case No. 08

Blackbeard's GhostFamily adventure · Pirates · No murder

A swashbuckling mystery made for younger audiences and families. Guests join Blackbeard's ghost, follow the clues and hunt for answers without anybody being murdered for once.

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Your part in it

Nobody gets to
sit this one out.

Every guest has a role to play, whether they volunteer for it or not.

The Investigator

Read the clues, question the living and, now and then, the dead.

The Witness

You saw something. Whether you realise it yet is another matter.

The Suspect

Somebody in the room has a motive. It may well be you.

The Survivor

Every guest goes home at the end of the night. The characters are rather less fortunate.

The investigation begins with you

Whodunnit? Find out.

Tell Vince your date, your venue and how many suspects you are expecting. He will bring the body. Metaphorically.

Prefer to call?302-362-3074